Commandos 2: Destination Paris, is a modification (mod) of the game Commandos 2.
Commandos 2: Destination Paris, is a modification (mod) of the game Commandos 2: Men Of Courage, originally made by Pyro Studios.
Most of the original game has been changed, to give the player a new and exciting Commandos experience. Pyro Studios are no longer making Commandos games in the style of Commandos 2, which many people (including myself) are fans of.
This mod gives people almost a new game, without having to spend a penny. The mod has been made more challenging, to stop you completing it too quickly, so you will get a long game. It will test even the best Commandos players.
Most of the original game has been changed, to give the player a new and exciting Commandos experience. Pyro Studios are no longer making Commandos games in the style of Commandos 2, which many people (including myself) are fans of.
This mod gives people almost a new game, without having to spend a penny. The mod has been made more challenging, to stop you completing it too quickly, so you will get a long game. It will test even the best Commandos players.
Here are some key features of "Commandos 2: Destination Paris Mod":
· New abilities for the Commandos
· Alot more enemies than before, now you will truly be behind enemy lines
· New enemies, including 7 Secret Agents
· The existing enemies, including the new ones, have been made alot more dangerous than in the past
· As a counter-force, now your commandos have a bigger potential in fighting the terrible Nazis
· Commandos will appear in missions in which they weren't before
· The starting equipment of each Commando has changed
· The items have been rebalanced throughout the missions
· No more exceeding equipment, you will have to sweat for a grenade
· All the weapons now have limited ammo (no more infinite Pistol, Harpoon, etc.)
· The weapons characteristics have been altered (be careful with the molotov's burnout)
· The patrols will not attack you, if your non-threatening
· New objectives
· If spotted in place by a sentinel you will have about 40 seconds before being shot
· The scenarios will include an infinite quantity of variations and surprises, do not fall unprepared
· Each place, if visited, will have a reward; no more empty areas without a heck of a reason to visit
· New sounds, some taken from the old but never passed Commandos BEL and BTCOD, others new and waiting to be heard
· Some snipers now will leave their position to investigate (not all), you'd better watch out and...take it to your advantage
· Ammo has been rebalanced, no more easy filling weapons ready to kill
· The enemy is more resistant (especially at high difficulty level)
· Your life will decrease upon increasing the difficulty
· New background music in main menu
· New graphics, with edited names and Words Of Wisdom
· Vehicles have been rebalanced (now they will be really useful)
· Missions have taken life with alot of people, each doing his work
· Levels design has been changed, doors that were easy before, now require your complete attention
· Windows aren't secure anymore, when you least expect it, an enemy could watch through a window and...
· Levels intractability has increased, your Sniper can climb on some trees now, and your men can hide in new unsuspectable places
· The Atmospherical agents (rain, snow) have been reproduced in more missions
· The mod's difficulty has been well calibrated, as much as for Pro's like for Newcomers, everyone will have fun
· Note: At easiest difficulty level, you can cure fallen Commandos by medicating them or by making them eat some food (or medicate themselves by pressing the "use button" in the inventory on a medikit)
· New abilities for the Commandos
· Alot more enemies than before, now you will truly be behind enemy lines
· New enemies, including 7 Secret Agents
· The existing enemies, including the new ones, have been made alot more dangerous than in the past
· As a counter-force, now your commandos have a bigger potential in fighting the terrible Nazis
· Commandos will appear in missions in which they weren't before
· The starting equipment of each Commando has changed
· The items have been rebalanced throughout the missions
· No more exceeding equipment, you will have to sweat for a grenade
· All the weapons now have limited ammo (no more infinite Pistol, Harpoon, etc.)
· The weapons characteristics have been altered (be careful with the molotov's burnout)
· The patrols will not attack you, if your non-threatening
· New objectives
· If spotted in place by a sentinel you will have about 40 seconds before being shot
· The scenarios will include an infinite quantity of variations and surprises, do not fall unprepared
· Each place, if visited, will have a reward; no more empty areas without a heck of a reason to visit
· New sounds, some taken from the old but never passed Commandos BEL and BTCOD, others new and waiting to be heard
· Some snipers now will leave their position to investigate (not all), you'd better watch out and...take it to your advantage
· Ammo has been rebalanced, no more easy filling weapons ready to kill
· The enemy is more resistant (especially at high difficulty level)
· Your life will decrease upon increasing the difficulty
· New background music in main menu
· New graphics, with edited names and Words Of Wisdom
· Vehicles have been rebalanced (now they will be really useful)
· Missions have taken life with alot of people, each doing his work
· Levels design has been changed, doors that were easy before, now require your complete attention
· Windows aren't secure anymore, when you least expect it, an enemy could watch through a window and...
· Levels intractability has increased, your Sniper can climb on some trees now, and your men can hide in new unsuspectable places
· The Atmospherical agents (rain, snow) have been reproduced in more missions
· The mod's difficulty has been well calibrated, as much as for Pro's like for Newcomers, everyone will have fun
· Note: At easiest difficulty level, you can cure fallen Commandos by medicating them or by making them eat some food (or medicate themselves by pressing the "use button" in the inventory on a medikit)
What's New in This Release:
· New abilities for the Commandos
· Alot more enemies than before, now you will truly feel behind enemy lines
· New enemies, including 7 Secret Agents
· Patrols will not touch you unless you act
· New abilities for the Commandos
· Alot more enemies than before, now you will truly feel behind enemy lines
· New enemies, including 7 Secret Agents
· Patrols will not touch you unless you act
Disclaimer: All of the software reviewed here are a free or shareware that refer to term of service, for further information please contact us
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